Senior Software Engineer
Amish Patel
I build 3D spatial experiences, full-stack platforms, and the tools in between — at the intersection of real estate, rendering, and real-world scale.
What I do
Twenty years building software at the edge of what's possible in 3D — from game engines and real-time rendering to cloud-native platforms and spatial computing tools.
3D & Spatial
WebGL, Three.js, Unreal Engine, React Three Fiber. I've built immersive viewers, custom render pipelines, and tools that turn virtual space into real product value.
Full-Stack Platforms
From database schema to React UI — architecting and shipping complete systems. AWS, Node.js, .NET, SQL and NoSQL at scale.
Builder Mentality
I've founded companies, shipped games, and built real estate tech from scratch. I pick up new stacks fast and thrive when the problem is hard.
Selected Work
HomeVision VR
Founder & Principal Engineer
A full real-time 3D property viewer that let homebuyers walk through CG-rendered homes before they were built. I architected the entire stack — from custom Unreal Engine plugins that automated 360° cubemap capture across hundreds of waypoints, to a WebGL viewer built with Three.js and React, to the AWS cloud backend handling asset streaming and user sessions.
- —Delivered immersive virtual tours at a fraction of the cost of physical staging
- —Progressive multi-LOD texture streaming cut load times significantly
- —Recognized by Epic Games & NVIDIA for innovation in real-time 3D visualization
GreenDotRed - Personal Project
Sr. Software Engineer
GreenDotRed: A real estate analytics tool that aggregates data from multiple sources to provide insights on market trends, property values, and investment opportunities. Built with a React frontend and a Node.js backend, it features interactive charts, customizable dashboards, and real-time data updates.
Velera (CO-OP Financial)
Sr. Developer
Led architecture and development of an internal analytics portal from the ground up — KPI dashboards for executive management, patronage payout calculators, and ETL pipelines aggregating data across multiple sources.
High Tale Studios
Founder & Gameplay Developer
Founded the studio and shipped two titles: Acorn Assault: Rodent Revolution (Xbox One, Steam) and ZomNomNom (iOS, Android). Built core gameplay systems, enemy AI, cross-platform multiplayer via Xbox Live and Steam.
NetQuarry
Sr. Software Engineer
Co-architected an order management module in ASP.NET used to onboard thousands of Amazon warehouse employees. Built a customizable knowledge base framework and integrated I-9 verification via secure REST APIs.
About
I'm a software engineer who's spent the better part of a decade at the intersection of 3D, spatial computing, and real-world product work.
I built HomeVision VR from the ground up — a real-time 3D property viewer that let buyers walk through homes before they existed. By 2019 I was already sketching out ISLA, an AI layer that would suggest furniture placement and interior styling directly inside the viewer. That idea was ahead of its time. I'm not mad about it.
I love to tinker. New tech stack? Let's go. Interesting problem? Even better. I pick things up fast and I'm genuinely excited about where AI is headed — not as a buzzword, but as something I've been poking at since the Stanford AI course I took in 2019, where I built training sets to classify furniture from virtual 3D models. Outside of code I'm a dad, an offroader, and the kind of person who unwinds with CTF security challenges.
I mentor whenever I can, because the best thing about knowing something is helping someone else get there faster. And after years of working solo, I'm ready to be part of a team again.
Amish Patel
Rancho Cucamonga, CA
Technical Skills
3D & Graphics
Frontend
Backend & Cloud
Languages
AI & Data
Tools & Other
Experience
Built a real-time WebGL 3D property viewer end-to-end — custom Unreal Engine plugins, Three.js frontend, AWS cloud backend. Epic Games & NVIDIA Edge Award recipient.
Architected an internal analytics portal with Angular and .NET, including KPI dashboards and ETL pipelines for executive reporting.
Founded the studio and shipped two titles — Acorn Assault (Xbox One, Steam) and ZomNomNom (iOS, Android) — owning the full development lifecycle.
Co-architected an order management module used to onboard thousands of Amazon warehouse employees. Built a knowledge base framework and integrated I-9 verification services.
Built AutoCAD automation tools, a PLC-based gas valve control system, and ASP.NET reporting applications for engineering workflows.
Get in Touch
Let's build something together.
I'm currently open to senior and lead engineering roles — especially where 3D, spatial computing, or real estate tech is involved. Rancho Cucamonga, CA. Available for on-site in the Irvine / SoCal area.